Giant Kiwi is neutral Danger 4. It stays by the nest and chirps. It does not attack on sight. Taking an egg enrages it. It then moves slightly faster than sprint. The hammer guide puts each hit at 30 HP. It is excluded from the Floor 11 duplicate rule. Protective is the encounter badge.
Nests are documented with three eggs. One floor overview says three to four. Plan for three unless you can see a fourth.
Values
A raw egg sells for 25 coins and heals 5 HP. Cooked, it sells for 35 and heals 20. Cooking is worth it if you can reach the campfire before you need the heal.
Three ways to take eggs
Gate bait. One player grabs an egg and runs. A teammate stands on the wing button and shuts the gate as the runner crosses. The bird pathfinds back to the nest or stops at the gate.
Decoy. Putting an ore into an empty nest slot takes about 6 seconds and calms an enraged bird. Taking an ore back out angers it. Do not decoy with Gold. If the intermission starts while she sits on a nest that holds your ore, the ore despawns with her.
Hammer timing. While she is calm, Move Tile the nest into the elevator. Finish the quota. Delete the nest in the last seconds before intermission so the eggs drop in the cabin and she despawns with the floor. Deleting the nest early, while you are still exploring, leaves her hostile.
Builder pipe barricades do not stop her the way they stop a Weatherman. The exception list is Blob and Thorns for pipes, but the bird is handled with the nest move, not with a hallway wall.
Badges
- Risky Business: steal one egg.
- Perfect Heist: steal every egg from a nest.
- Whos The Real Monster?: fill the nest with cooked giant eggs.
Eggs can slow you while carried, which makes an 8-second Teleporter charge dangerous if she is already angry. Start the charge only after a door is between you and the bird.
