Floors

Mansion

Hotel-like floors from Floor 2. No bottomless pits. Tight doors stop large entities.

Mansion in Fatal Floors πŸ‘οΈ

Mansion: Hotel-like floors from Floor 2. No bottomless pits. Tight doors stop large entities. Get it by Random from Floor 2 upward. Use it to Shut interior doors on large entities. Search dead-end rooms rather than empty halls.

What is Mansion?

Mansion can appear from Floor 2. Red carpet, dark wood, rounded ceilings, and doors with Open and Close prompts. It has no bottomless pits. Standard halls lack loot tiles. Ore is in dead-end rooms such as the dining room, library, and beanbag rooms. Bone Hound, Weatherman, and Giant Kiwi cannot fit through the smaller interior doors. Long sightlines make a roaming Weatherman harder than in the Facility. It shares background music with the Greenhouse.

Published facts

Mansion facts
FactValue
AppearsFloor 2 and later
BadgeUnwelcome Visitor

How do you get Mansion?

Random from Floor 2 upward.

How do you use Mansion?

Shut interior doors on large entities. Search dead-end rooms rather than empty halls.

FAQ

Mansion questions

What are you actually trying to do in Fatal Floors?

Ride the elevator, loot the four wings for ore, and fill the Coin Meter at the Sell Bin before the elevator leaves. Floor 1 is always the Facility, with five Iron Ore, only the Blob, and an 8-credit quota.

Can you kill the monsters?

No. Entities are not damaged by tools. You evade them, break line of sight, hide in vents, or shut a wing gate. A Go-Kart horn can scare a Cave-Crawler, and a gate slammed in its face leaves it idle.

Which class should a new player unlock first?

Chef or Hoarder. Chef starts with a campfire, ham, and carrot. Hoarder starts with extra bag space, bonus money, and a Gold Ore. Beginner has 100 HP and no items.

Are there working codes?

No working or expired code strings were found, and no in-game code box has been documented. Reward text from other Roblox games is not a Fatal Floors code.

How do you revive a teammate?

A living player uses a Reviver syringe on the fallen player's head. The syringe is consumed and the player returns at full health. It cannot revive you in a solo run. A dead player can also pay 45 Robux within 30 seconds.