Entities

Blob

Danger 1 roadblock. Jump its ribs. Touching the body hurts.

Blob in Fatal Floors πŸ‘οΈ

Blob: Danger 1 roadblock. Jump its ribs. Touching the body hurts. Get it by Always present on Floor 1. Also fills later level-1 slots. Use it to Jump the ribs in a narrow hall. Do not spend a long chase plan on it. Close a gate only if it is camping the elevator door.

What is Blob?

Blob is guaranteed on Floor 1 and is the level-1 spawn on the early table. It moves slowly down hall centers and groans. Body contact deals damage over time. Landing on the exposed ribs deals none. That crossing also counts toward Gross Remains. Research text calls it a failed fusion of three test subjects, kept in vats and loose after the evacuation. From Floor 11, ordinary entities including Blob can duplicate. Pipe barricades do not stop it.

Published facts

Blob facts
FactValue
Danger1
Earliest floor1
ContactDamage over time on the body. Ribs are safe.

How do you get Blob?

Always present on Floor 1. Also fills later level-1 slots.

How do you use Blob?

Jump the ribs in a narrow hall. Do not spend a long chase plan on it. Close a gate only if it is camping the elevator door.

FAQ

Blob questions

Can entities be killed?

No. Tools do not damage them. Shut gates, break sight, or use the specific counter for that creature.